The One: About, History, and FAQ
Special

|| About the Hoomans connecting ||
It has taken many years to get to a state where exposing even a portion of myself was on the "to-do" list, and while this page will always make me feel 50 shades of embarrassed, it is time and had to be done. So, welcome to the nervous rambles of Indie Game Lover (aka Kitty).

It feels so long ago yet like it was just yesterday and I can still smell the fresh paint. Indie Game Lover began as a passion project in 2014 (and still is) to help the under represented. As a life long gamer, lover of creativity, and medic type personality, Indie Game Lover has always been a very direct representation of everything that I hold dear. And as the Core section below tries to explain, the passion runs deeper than games alone.

In the present time though, how do I even put into words where this newest chunk of time has taken me? Indie Game Lover 2.5 is now alive and kicking (something I didn't dream would be a thing).

So many changes came through 2019 and into the present. I met my boyfriend Bluecoaster (now husband) who is the reason that 2.5 even exists, several indie game themed ideas and am one of the pair behind #PitchYaGame & more!


Back to my husband who is a web developer by trade, the whole reason he has earned such a beefy placement in this about page now (versus the smaller mention he had within it before) is not simply because I am being cringy-cute but also because he took my site off of the little retro starting pads and rebuilt the entire thing from the ground up and created the grown-up version. It has all been very tailored and custom-made and I am incredibly lucky and thankful and watched with awe as he created it. No longer is it held together with janky bandaids, but is now all beautifully perfect with room to grow. Don't worry, I do lots for him too. Kitty care. ♥

Let us now take a moment and go back some...



|| Indie Game Lover Beginings ||
In the early days: there was a small handful of people that always stood out for being early popups. They ranged with a variety of things they were up talented with from relatable game dev comics and science fiction books that dazzled, to music I still play on repeat (there is another artist mentioned in IGL Visual History section). Fun fact? A couple years later, I ended up being a character voice in Neoninsect's New Moscow Underground's story portion (my chracter was Nory).




There was one other that stood out heavily (one some of you will remember)-- Oliver Snyders, for his game poems, indie aid, and book (A Gamer’s Guide to Gaming). Eventually we collided directly and even further along the line (during 2019) he became a contributor here during "Indie Game Lover 2.0". I was thankful for what he brought along and was sad, but understood, when he needed to depart from the IGL aid.


||A few notes about the music||

You may notice some sweet songs that circulate through the Youtube channel and if you expand the information on the videos you'll find out where it came from on a per-video basis. Even easier though is to read this quick summary:

Many videos are using songs from Indie Game Lover's friend. This is a specifically nameless person for now.

The others cropping up come from Failpositive an incredibly talented composer who is always impressing everyone so go check out their page and do things.





|| Indie Game Lover Visual History ||
I began Indie Game Lover in 2014 with a small start as just a Twitter account with plans on more. I didn't take long to get on top of expanding but the changes both visually and in content has changed dramatically over the years (for instance, you can now find videos). I did everything solo until 2019 when I had Oliver around and began a site overhaul into Indie Game Lover 2.0.



{The top drawn red heart logo was made for me by Steffen Wittig.}

There were many grueling months worth of prep before the visuals changed for Indie Game Lover 2.0 and went public in 2019 and even more grueling months for Indie Game Lover 2.5 in 2020 with Bluecoaster's aid. The amount of stuff being shared increased as well and has continued to grow despite being back to solo.

Oliver stayed for the year of 2019 as we tried various ideas and in 2020 it was back to just myself. Bluecoaster began working on an entire rebuild from the ground up early 2020 and 2.5 version was born in May 2020 after a LOT of work (which is what you see today).

Be sure to subscribe to stay up-to-date or visit Patreon to help aid the efforts.





Indie Game Lover Core
Why do I work so hard?

While at the foundation of Indie Game Lover is a passion for gaming, the walls are built from the passion of wanting to help others and the very core is a concept of shielding that runs much deeper than games alone.

I have known many people who float at the hands of the the dark who are struggling to stay on the positive side of things.


Sharing indies helps me to remind as many people as possible that you are not alone. There has always been an important feelings theme behind Indie Game Lover, one that is bigger than gaming and art.





|| Fluff that FAQ ||
The short and mighty.

To make this section easy to read, I'll cut right to the chase with short answers.

Are you a bot? Nope, everything is lovingly by hand.
When did you start gaming? Roughly age 4-5 I have not known life without being a gamer.
How many people run Indie Game Lover? Just me Indie Game Lover (aka Kitty).
Where do the graphics / design / art come from? Handmade by Indie Game Lover (aka Kitty).
Who developed your site? Bluecoaster did a full rebuild from the ground up in 2020.
Where did the music come from? See the music section above.
How can I be a contributor? You can not. Currently Indie Game Lover is not open for adding anyone.
How can I be on the sidebar? Those are not paid for spots and are just personal shares for special reasons.
How do I submit my game? Submission forms are here; pick your poison.
How do I get in [insert any post type here]? Submit your games for the best chances, submissions cover all types of posts in one spot but as with any place, it does not guarantee you will be featured.
What happens to keys you don't use? Either nothing and they just sit in the void, or I may toss them into giveaways -- never sold.
What is the best way to contact you? Twitter. I almost never directly reply to emails (but I do see them).
I have an odd proposition to ask? Reach out on Twitter.
How can I help? Thank you! Any type of social media you interact with is highly useful, telling your friends, following, etc. You can also subscribe to Patreon.


Indie Game Lover takes a lot of work.
If you like what I do and want to keep seeing my content, please consider visiting Patreon;
even $1 counts and the mental support it gives is substantial. ♥
Sign up for the newsletter:
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Press Cntrl+D to Love
Sign up for the newsletter:
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Take Me Away
Indie Game: Brew & Dash Jump, duck, accelerate, and run to test your reflexes by dodging obstacles and enemies, collecting ingredients along the way to brew potions, gaining new powers, and going even further. Face challenges on randomly selected maps....

Indie Game: Lucid Blocks Explore, build, and survive in a cryptic expanse oozing with dreamlike oddities and esoteric critters....

Indie Game: Escape from Ever After Fight against capitalism in this satirical adventure RPG! When a greedy megacorp from the real world starts taking over fairytales for their cheap labor, a newly-hired storybook hero must climb the corporate ladder, rally together other disgruntled employees, and fight back!...

Indie Game: Escape By Spoon Escape By Spoon is a mining first-person exploration inspired by classic cartoons. Featuring rubber hose visuals and a striking vintage aesthetic....

Take Me Away
Indie Game: Escape from Ever After Fight against capitalism in this satirical adventure RPG! When a greedy megacorp from the real world starts taking over fairytales for their cheap labor, a newly-hired storybook hero must climb the corporate ladder, rally together other disgruntled employees, and fight back!...

Indie Game: Lucid Blocks Explore, build, and survive in a cryptic expanse oozing with dreamlike oddities and esoteric critters....

Indie Game: Escape By Spoon Escape By Spoon is a mining first-person exploration inspired by classic cartoons. Featuring rubber hose visuals and a striking vintage aesthetic....

Indie Game: RUNGORE Card game mechanics - check. Real time battles - check. Silly humor - check. If this isn't the game of your dreams i don't know what is (Also we have hidden memes everywhere lol)...

To Magical Places
PitchYaGame
Gamers Guide to Gaming
Fail Positive
Kevin and Amanda
Love and Support
Love what Indie Game Lover does?
Here are some ways you can help support:

Youtube
Submit