Akabaka is an independent developer who originally created Chromatose as a tabletop campaign for his friends in 2014. After spending so much time with the characters and the world, he was disappointed that he wouldn't be able to share the story with anyone else once the campaign ended. As much as he would love to, it would be impossible for him to run this campaign for every single person who was interested, so he figured the best way to present the story publicly would be through a visual novel-like format.
Visual novels, however, do not allow players to engage with the characters and world on their own terms as they would be able to in a roleplay experience, and interaction with the story is often limited to few-and-far-between, sometimes trivial, in-text decisions. Drawing inspiration from his all-time favorite game, Catherine (ATLUS), he aimed to tell the story of Chromatose through an immersive visual novel-RPG hybrid loaded with enough gameplay and meaningful decisions to replicate the feeling of him directly interacting with the player.
Team Count: 5
State: Planned 2021
Mode: Single Player